The most recent use of a multi-monitor setup in arcades occurred with Taito's Dariusburst: Another Chronicle game, released in Japan in December 2010 and worldwide the following year. Although large screen technology such as CRT rear projection was beginning to be used more often, multi-monitor games were still occasionally released, such as Sega's F355 Challenge from 1999 which again used 3 28" monitors for the sit-down cockpit version. As arcade technology entered the 1990s, larger cabinets were being built which in turn also housed larger monitors such as the 3 28" screen version of Namco's Ridge Racer from 1993. The concept of "multi-monitor" games is not limited to games that can be played on personal computers. Arcade machines and handheld console games Many games without inherent multi-monitor support such as Guild Wars and World of Warcraft can also be made to run in multi-monitor set-ups, with this technique or in conjunction with addition of third-party software A larger list of games that support dual/multi-screen modes is available at WSGF. Ī large number of older games support multi-monitor set-ups by treating the total screen space as effectively a single monitor to the game, a technique known as spanning. Others such as Supreme Commander and World in Conflict can use an additional monitor for a large scale map of the battlefield. Various flight simulators can use these monitor setups to create an artificial cockpit with more realistic interfaces. More recently, games have used multiple monitors to show a more absorbing interface to the player or to display game information. In video gaming AMD Eyefinity-driven multi-monitor system for gamingĮarly versions of Doom permitted a three-monitor display mode, using three networked machines to show left, right, and center views. While in the past, it has meant multiple graphics adapters and specialized software, it was common for engineers to have at least two, if not more, displays to enhance productivity. In many professions, including graphic design, architecture, communications, accounting, engineering and video editing, the idea of two or more monitors being driven from one machine is not a new one. Adoption In the office A Bloomberg Terminal Multi-monitor setups in financial market making Starting in 2006, DisplayLink released several chips for USB support on VGA/DVI/LVDS and other interfaces. One way to extend the number of displays on one computer is to add displays via USB. over Gigabit Ethernet/ Ethernet to drive a large video wall. Multiple computers can be connected to provide a single display, e.g. Implementation Analog Monitor Splitter for VGA cable There is no evidence that office work with dual-monitor setups presents a possible hazard to workers. Physiologically limiting factors observed during work on dual monitors were minor and not generally significant. Overall, the results of physiological studies and the preferences of the test persons favour a dual-monitor rather than single-monitor setup. Measurements of the Institute for Occupational Safety and Health of the German Social Accident Insurance showed that the quality and quantity of worker performance varies according to the screen setup and type of task. Research studies show that, depending on the type of work, multi-head may increase the productivity by 50–70%. Multi-monitor, also called multi-display and multi-head, is the use of multiple physical display devices, such as monitors, televisions, and projectors, in order to increase the area available for computer programs running on a single computer system. Use of multiple physical display devices Two dual-monitor digital audio workstations
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